# PlayerBlockLife 消息配置文件 # 所有插件输出消息都可以在这里自定义 # 控制台消息 console: plugin_enabled: "&a[PlayerBlockLife] 插件已启用!版本: {version}" plugin_disabled: "&c[PlayerBlockLife] 插件已禁用!" config_reloaded: "&a[PlayerBlockLife] 配置已重载!" player_joined: "&a[PlayerBlockLife] 玩家 {player} 已加入,正在生成生命方块..." blocks_generated: "&a[PlayerBlockLife] 已为玩家 {player} 生成 {amount} 个生命方块" player_eliminated: "&c[PlayerBlockLife] 玩家 {player} 的生命方块已被挖光,已被淘汰!" error_generating_blocks: "&c[PlayerBlockLife] 为玩家 {player} 生成生命方块时出错: {error}" # 游戏内消息 game: # 方块相关 block: destroyed: owner: "&c⚠ 警告!你的生命方块被 {breaker} 破坏了!剩余: {remaining}/{total}" breaker: "&a你破坏了 {owner} 的生命方块!" all_destroyed: "&c☠ 你的所有生命方块已被破坏!你已被淘汰!" placed: "&a已为你生成 {amount} 个生命方块!" check_location: "&e你的生命方块位置:" location_item: "&7- {world} ({x}, {y}, {z})" no_blocks: "&c你还没有生命方块!" # 玩家状态 player: eliminated: "&c玩家 {player} 已被淘汰!" revived: "&a玩家 {player} 已被复活!" already_eliminated: "&c玩家 {player} 已被淘汰,无法执行此操作!" not_eliminated: "&c玩家 {player} 未被淘汰!" # 错误消息 errors: no_permission: "&c你没有权限使用此命令!" player_not_found: "&c玩家 {player} 未找到!" player_offline: "&c玩家 {player} 不在线!" invalid_arguments: "&c参数无效!用法: {usage}" command_disabled: "&c此命令已被禁用!" world_not_found: "&c世界 {world} 未找到!" cannot_generate_blocks: "&c无法生成生命方块:{reason}" internal_error: "&c发生内部错误,请联系管理员!" # 成功消息 success: blocks_reset: "&a已重置你的生命方块!" blocks_deleted: "&a已删除玩家 {player} 的生命方块!" config_reloaded: "&a配置已重载!" player_revived: "&a玩家 {player} 已复活!" # 命令消息 commands: setlifeblocks: success: "&a已为你生成 {blocks} 个生命方块!" already_has: "&c你已经有生命方块了!使用 /checklifeblocks 查看位置" help: | &6=== PlayerBlockLife 帮助 === &e/setlifeblocks &7- 设置你的生命方块 &e/setlifeblocks reset &7- 重置生命方块位置 &e/setlifeblocks other <玩家> &7- 为其他玩家设置(管理员) &e/setlifeblocks help &7- 显示此帮助 usage: "&c用法: /setlifeblocks [reset|other|help]" checklifeblocks: success: "&e你的生命方块位置:" no_blocks: "&c你还没有生命方块!" usage: "&c用法: /checklifeblocks" pblreload: success: "&a配置已重载!" usage: "&c用法: /pblreload" pbldelete: success: "&a已删除玩家 {player} 的生命方块!" usage: "&c用法: /pbldelete <玩家>" pblrevive: success: "&a玩家 {player} 已复活!" usage: "&c用法: /pblrevive [玩家]" pblstats: title: "&6=== PlayerBlockLife 统计 ===" online_players: "&e在线玩家: {count}" total_blocks: "&e总生命方块: {count}" eliminated_players: "&e已淘汰玩家: {count}" usage: "&c用法: /pblstats" # 广播消息 broadcast: block_destroyed: "&6{breaker} &7破坏了 &c{owner} &7的生命方块!" player_eliminated: "&c☠ {player} &7的生命方块已被挖光,已被淘汰!" player_revived: "&a✨ {player} &7已被复活!" # 变量说明 # {player} - 玩家名称 # {breaker} - 破坏者名称 # {owner} - 方块所有者名称 # {amount} - 方块数量 # {remaining} - 剩余方块数量 # {total} - 总方块数量 # {x}, {y}, {z} - 坐标 # {world} - 世界名称 # {version} - 插件版本 # {error} - 错误信息 # {reason} - 原因 # {count} - 计数 # {usage} - 命令用法