package com.playerblocklife; import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import java.util.List; import java.util.UUID; public class CheckLifeBlocksCommand implements CommandExecutor { private final PlayerBlockLife plugin; public CheckLifeBlocksCommand(PlayerBlockLife plugin) { this.plugin = plugin; } @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { if (!(sender instanceof Player)) { sender.sendMessage("§c只有玩家可以使用此命令!"); return true; } Player player = (Player) sender; UUID playerId = player.getUniqueId(); List blocks = plugin.getBlockManager().getPlayerBlocks(playerId); int remaining = blocks.size(); if (remaining == 0) { player.sendMessage("§c你还没有设置生命方块!"); player.sendMessage("§7使用 §e/setlifeblocks §7来设置你的生命方块"); return true; } player.sendMessage("§a========== 你的生命方块信息 =========="); player.sendMessage("§7剩余方块数量: §e" + remaining + " §7/ §a5"); player.sendMessage("§7当前生命值: §c" + (plugin.getLifeSystem().getPlayerHealth(playerId) != null ? plugin.getLifeSystem().getPlayerHealth(playerId) : "20") + " ❤"); if (remaining <= 2) { player.sendMessage("§c⚠ 警告!生命方块即将耗尽!"); } player.sendMessage("§7方块位置:"); for (int i = 0; i < blocks.size(); i++) { Location loc = blocks.get(i); String worldName = loc.getWorld() != null ? loc.getWorld().getName() : "未知世界"; player.sendMessage("§7" + (i + 1) + ". §e世界: " + worldName + " §7坐标: §a" + loc.getBlockX() + " §7, §a" + loc.getBlockY() + " §7, §a" + loc.getBlockZ()); } player.sendMessage("§a======================================"); if (remaining > 0) { player.sendMessage("§e提示:"); player.sendMessage("§7- 方块距离你: §a" + (int) player.getLocation().distance(blocks.get(0)) + " §7格"); player.sendMessage("§7- 使用指南针可以追踪方块位置"); } return true; } }