feat: Update database setup and download handling
- Set a fixed database password and ensure old data is overwritten during setup. - Enhance the download functionality with improved error handling for missing files, providing user-friendly HTML responses. - Add instructions for placing client builds in the downloads directory in the admin panel.
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@@ -152,6 +152,9 @@ export default function Downloads() {
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{building ? '构建中...' : '构建选中平台'}
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</button>
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</div>
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<p className="text-sm text-gray-500 mb-4">
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当前需在本地或 CI 中构建客户端,将产物(如 FunMC-版本号-windows-x64.exe)放入服务器 <code className="bg-gray-100 px-1 rounded">downloads</code> 目录(由环境变量 DOWNLOADS_DIR 指定,默认 /opt/funmc/downloads)后,下载页与下表才会提供下载。
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</p>
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<div className="grid grid-cols-2 md:grid-cols-4 gap-4">
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{Object.entries(platformInfo).map(([key, info]) => (
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23
install.sh
23
install.sh
@@ -99,19 +99,23 @@ install_nodejs() {
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fi
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}
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# 配置数据库
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# 配置数据库(固定密码 12345678,安装时覆盖旧数据)
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setup_database() {
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echo -e "${YELLOW}[4/7] 配置数据库...${NC}"
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systemctl enable postgresql
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systemctl start postgresql
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# 生成随机密码
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DB_PASSWORD=$(openssl rand -base64 32 | tr -dc 'a-zA-Z0-9' | head -c 24)
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# 固定数据库密码,安装时覆盖旧库与用户
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DB_PASSWORD="12345678"
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# 创建数据库和用户
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sudo -u postgres psql -c "CREATE USER funmc WITH PASSWORD '$DB_PASSWORD';" 2>/dev/null || true
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sudo -u postgres psql -c "CREATE DATABASE funmc OWNER funmc;" 2>/dev/null || true
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# 先删除旧数据库和用户(覆盖旧数据)
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sudo -u postgres psql -c "DROP DATABASE IF EXISTS funmc;" 2>/dev/null || true
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sudo -u postgres psql -c "DROP USER IF EXISTS funmc;" 2>/dev/null || true
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# 创建用户和数据库
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sudo -u postgres psql -c "CREATE USER funmc WITH PASSWORD '$DB_PASSWORD';"
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sudo -u postgres psql -c "CREATE DATABASE funmc OWNER funmc;"
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sudo -u postgres psql -c "GRANT ALL PRIVILEGES ON DATABASE funmc TO funmc;"
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# 配置 pg_hba.conf
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@@ -122,7 +126,7 @@ setup_database() {
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systemctl reload postgresql
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fi
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echo -e "${GREEN}✓ 数据库配置完成${NC}"
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echo -e "${GREEN}✓ 数据库配置完成(密码已设为 12345678,已覆盖旧数据)${NC}"
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echo "$DB_PASSWORD" > /tmp/funmc_db_password
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}
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@@ -130,8 +134,8 @@ setup_database() {
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build_funmc() {
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echo -e "${YELLOW}[5/7] 编译 FunMC...${NC}"
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# 创建目录
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mkdir -p $INSTALL_DIR $CONFIG_DIR $DATA_DIR $LOG_DIR
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# 创建目录(含客户端下载目录)
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mkdir -p $INSTALL_DIR $INSTALL_DIR/downloads $CONFIG_DIR $DATA_DIR $LOG_DIR
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# 克隆或更新代码
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if [ -d "$INSTALL_DIR/src" ]; then
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@@ -192,6 +196,7 @@ ADMIN_PASSWORD=${ADMIN_PASSWORD}
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# 客户端下载
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CLIENT_DOWNLOAD_ENABLED=true
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CLIENT_VERSION=${FUNMC_VERSION}
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DOWNLOADS_DIR=$INSTALL_DIR/downloads
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EOF
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# 创建中继配置
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@@ -256,11 +256,31 @@ pub async fn list_builds() -> Json<Vec<ClientBuild>> {
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Json(builds)
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}
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pub async fn download_file(Path(filename): Path<String>) -> Result<Response, StatusCode> {
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pub async fn download_file(Path(filename): Path<String>) -> Result<Response, Response> {
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let downloads_dir = std::env::var("DOWNLOADS_DIR").unwrap_or_else(|_| "./downloads".to_string());
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let file_path = std::path::Path::new(&downloads_dir).join(&filename);
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let file = File::open(&file_path).await.map_err(|_| StatusCode::NOT_FOUND)?;
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let file = match File::open(&file_path).await {
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Ok(f) => f,
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Err(_) => {
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let escaped = filename.replace('&', "&").replace('<', "<").replace('>', ">").replace('"', """);
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let html = format!(r##"<!DOCTYPE html>
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<html lang="zh-CN">
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<head><meta charset="UTF-8"><title>文件不存在</title></head>
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<body style="font-family:sans-serif;max-width:560px;margin:80px auto;padding:20px;">
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<h1>文件不存在</h1>
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<p>未找到 <strong>{}</strong>。</p>
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<p>可能原因:该版本尚未构建或未上传到服务器。请联系管理员,或将构建好的客户端放入服务器的 <code>downloads</code> 目录后重试。</p>
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<p><a href="/download">返回下载页</a></p>
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</body>
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</html>"##, escaped);
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return Err(Response::builder()
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.status(StatusCode::NOT_FOUND)
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.header(header::CONTENT_TYPE, "text/html; charset=utf-8")
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.body(Body::from(html))
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.unwrap());
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}
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};
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let stream = ReaderStream::new(file);
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let body = Body::from_stream(stream);
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