feat: v1.1.0 迭代更新

Server:
- 添加房间密码验证 POST /rooms/:id/join
- 添加玩家踢出 POST /rooms/:id/kick/:playerId
- 添加房间过期自动清理(30分钟无活动)
- 添加流量统计 GET /traffic
- 添加token认证中间件保护写操作API
- 房间详情返回玩家列表

Client:
- 添加设置持久化(electron-store)
- 添加设置页面(玩家名、本地端口、自动重连、托盘最小化)
- 添加系统托盘支持(最小化到托盘、右键菜单)
- 添加最近连接服务器记录
- 连接成功自动保存服务器地址
- 加入房间自动填充默认端口
This commit is contained in:
FunMC
2026-02-22 23:38:41 +08:00
parent b17679cec6
commit 9649519745
9 changed files with 411 additions and 3 deletions

View File

@@ -4,6 +4,15 @@ const $$ = (sel) => document.querySelectorAll(sel);
let isConnected = false;
let currentServerUrl = '';
let appSettings = {};
// Load settings on startup
(async () => {
appSettings = await window.funmc.getSettings();
if (appSettings.serverUrl) $('#server-url').value = appSettings.serverUrl;
if (appSettings.localPort) $('#join-local-port').value = appSettings.localPort;
showRecentServers();
})();
// ===== Window Controls =====
$('#btn-min').addEventListener('click', () => window.funmc.minimize());
@@ -42,6 +51,11 @@ $('#btn-connect').addEventListener('click', async () => {
updateServerStatus(true);
showMsg('#connect-msg', '连接成功!', 'success');
showServerInfo(result.data);
// Save to recent servers and settings
await window.funmc.addRecentServer(url);
await window.funmc.setSettings({ serverUrl: url });
appSettings.serverUrl = url;
showRecentServers();
} else {
isConnected = false;
updateServerStatus(false);
@@ -125,13 +139,14 @@ async function loadRooms() {
`).join('');
}
function quickJoin(roomId) {
async function quickJoin(roomId) {
// Navigate to join page and fill in room ID
$$('.nav-item').forEach(n => n.classList.remove('active'));
document.querySelector('[data-page="join"]').classList.add('active');
$$('.page').forEach(p => p.classList.remove('active'));
$('#page-join').classList.add('active');
$('#join-room-id').value = roomId;
if (appSettings.localPort) $('#join-local-port').value = appSettings.localPort;
}
// ===== Host Page =====
@@ -255,6 +270,62 @@ document.querySelector('[data-page="rooms"]').addEventListener('click', () => {
if (isConnected) loadRooms();
});
// ===== Settings Page =====
document.querySelector('[data-page="settings"]').addEventListener('click', loadSettings);
async function loadSettings() {
appSettings = await window.funmc.getSettings();
$('#settings-name').value = appSettings.playerName || '';
$('#settings-port').value = appSettings.localPort || 25566;
$('#settings-autoreconnect').checked = appSettings.autoReconnect !== false;
$('#settings-tray').checked = appSettings.minimizeToTray !== false;
const list = $('#settings-recent-list');
const recent = appSettings.recentServers || [];
if (recent.length === 0) {
list.innerHTML = '<div class="recent-list-empty">暂无记录</div>';
} else {
list.innerHTML = recent.map(url => `
<div class="recent-list-item">
<span class="url">${escapeHtml(url)}</span>
</div>
`).join('');
}
}
$('#btn-save-settings').addEventListener('click', async () => {
const settings = {
playerName: $('#settings-name').value.trim() || 'Player',
localPort: parseInt($('#settings-port').value) || 25566,
autoReconnect: $('#settings-autoreconnect').checked,
minimizeToTray: $('#settings-tray').checked,
};
await window.funmc.setSettings(settings);
Object.assign(appSettings, settings);
$('#join-local-port').value = settings.localPort;
showMsg('#settings-msg', '设置已保存', 'success');
setTimeout(() => showMsg('#settings-msg', '', ''), 2000);
});
async function showRecentServers() {
const settings = await window.funmc.getSettings();
const recent = settings.recentServers || [];
const container = $('#recent-servers');
if (recent.length === 0) {
container.classList.add('hidden');
return;
}
container.classList.remove('hidden');
container.innerHTML = recent.map(url => `
<div class="recent-item" data-url="${escapeHtml(url)}">${escapeHtml(url)}</div>
`).join('');
container.querySelectorAll('.recent-item').forEach(item => {
item.addEventListener('click', () => {
$('#server-url').value = item.dataset.url;
});
});
}
// ===== Utilities =====
function showMsg(selector, text, type) {
const el = $(selector);

View File

@@ -50,6 +50,9 @@
<li class="nav-item" data-page="join">
<span class="nav-icon">🚀</span> 加入房间
</li>
<li class="nav-item" data-page="settings">
<span class="nav-icon">⚙️</span> 设置
</li>
<li class="nav-item" data-page="about">
<span class="nav-icon"></span> 关于
</li>
@@ -67,6 +70,7 @@
<div class="form-group">
<label>服务器地址</label>
<input type="text" id="server-url" class="input" placeholder="http://your-server:3000" value="http://localhost:3000">
<div id="recent-servers" class="recent-servers hidden"></div>
</div>
<button class="btn btn-primary" id="btn-connect">连接服务器</button>
<div class="msg" id="connect-msg"></div>
@@ -182,6 +186,46 @@
</div>
</div>
<!-- Settings Page -->
<div class="page" id="page-settings">
<h2 class="page-title">设置</h2>
<p class="page-desc">客户端偏好设置</p>
<div class="card">
<div class="form-row">
<div class="form-group">
<label>玩家名称</label>
<input type="text" id="settings-name" class="input" placeholder="你的游戏名">
</div>
<div class="form-group">
<label>默认本地端口</label>
<input type="number" id="settings-port" class="input" value="25566">
</div>
</div>
<div class="form-row">
<div class="form-group">
<label class="toggle-label">
<input type="checkbox" id="settings-autoreconnect" checked>
<span>自动重连</span>
</label>
<span class="form-hint">连接断开后自动尝试重新连接</span>
</div>
<div class="form-group">
<label class="toggle-label">
<input type="checkbox" id="settings-tray" checked>
<span>最小化到托盘</span>
</label>
<span class="form-hint">关闭窗口时最小化到系统托盘</span>
</div>
</div>
<div class="form-group">
<label>最近连接的服务器</label>
<div id="settings-recent-list" class="recent-list"></div>
</div>
<button class="btn btn-primary" id="btn-save-settings">保存设置</button>
<div class="msg" id="settings-msg"></div>
</div>
</div>
<!-- About Page -->
<div class="page" id="page-about">
<h2 class="page-title">关于 FunConnect</h2>

View File

@@ -420,6 +420,57 @@ select.input { cursor: pointer; }
.step strong { font-size: 13px; display: block; margin-bottom: 3px; }
.step p { font-size: 12px; color: var(--text-dim); }
/* Settings */
.toggle-label {
display: flex;
align-items: center;
gap: 8px;
cursor: pointer;
font-size: 13px;
}
.toggle-label input[type="checkbox"] {
width: 18px;
height: 18px;
accent-color: var(--green);
cursor: pointer;
}
.recent-servers {
margin-top: 6px;
background: var(--bg-dark);
border: 1px solid var(--border);
border-radius: 6px;
max-height: 120px;
overflow-y: auto;
}
.recent-item {
padding: 8px 12px;
font-size: 12px;
color: var(--text-dim);
cursor: pointer;
transition: background 0.15s;
border-bottom: 1px solid var(--border);
}
.recent-item:last-child { border-bottom: none; }
.recent-item:hover { background: rgba(76, 175, 80, 0.1); color: var(--text); }
.recent-list {
display: flex;
flex-direction: column;
gap: 4px;
margin-top: 6px;
}
.recent-list-item {
display: flex;
justify-content: space-between;
align-items: center;
background: var(--bg-dark);
border-radius: 6px;
padding: 8px 12px;
font-size: 12px;
color: var(--text-dim);
}
.recent-list-item .url { flex: 1; }
.recent-list-empty { font-size: 12px; color: #555; padding: 8px 0; }
/* Utility */
.hidden { display: none !important; }

View File

@@ -47,4 +47,14 @@ export class ApiClient {
const res = await this.http.get(`/rooms/${roomId}`);
return res.data;
}
async joinRoom(roomId: string, password?: string) {
const res = await this.http.post(`/rooms/${roomId}/join`, { password });
return res.data;
}
async getTraffic() {
const res = await this.http.get('/traffic');
return res.data;
}
}

View File

@@ -1,10 +1,23 @@
import { app, BrowserWindow, ipcMain, dialog } from 'electron';
import { app, BrowserWindow, ipcMain, dialog, Tray, Menu, nativeImage } from 'electron';
import * as path from 'path';
import Store from 'electron-store';
import { RelayClient } from './relay-client';
import { LocalProxy } from './local-proxy';
import { ApiClient } from './api-client';
const store = new Store({
defaults: {
serverUrl: 'http://localhost:3000',
playerName: 'Player',
localPort: 25566,
recentServers: [] as string[],
autoReconnect: true,
minimizeToTray: true,
}
});
let mainWindow: BrowserWindow | null = null;
let tray: Tray | null = null;
let relayClient: RelayClient | null = null;
let localProxy: LocalProxy | null = null;
let apiClient: ApiClient | null = null;
@@ -28,12 +41,33 @@ function createWindow() {
mainWindow.loadFile(path.join(__dirname, '../../renderer/index.html'));
mainWindow.on('close', (e) => {
if (store.get('minimizeToTray') && tray) {
e.preventDefault();
mainWindow?.hide();
}
});
mainWindow.on('closed', () => {
mainWindow = null;
cleanup();
});
}
function createTray() {
const icon = nativeImage.createEmpty();
tray = new Tray(icon);
tray.setToolTip('FunConnect - Minecraft 联机客户端');
tray.setContextMenu(Menu.buildFromTemplate([
{ label: '显示主窗口', click: () => { mainWindow?.show(); mainWindow?.focus(); } },
{ type: 'separator' },
{ label: '断开连接', click: () => cleanup() },
{ type: 'separator' },
{ label: '退出', click: () => { cleanup(); app.quit(); } },
]));
tray.on('double-click', () => { mainWindow?.show(); mainWindow?.focus(); });
}
function cleanup() {
if (localProxy) {
localProxy.stop();
@@ -47,9 +81,11 @@ function cleanup() {
app.whenReady().then(() => {
createWindow();
createTray();
app.on('activate', () => {
if (BrowserWindow.getAllWindows().length === 0) createWindow();
else mainWindow?.show();
});
});
@@ -171,3 +207,41 @@ ipcMain.handle('server:stats', async () => {
return { success: false, error: err.message };
}
});
// ===== Settings =====
ipcMain.handle('settings:get', () => {
return {
serverUrl: store.get('serverUrl'),
playerName: store.get('playerName'),
localPort: store.get('localPort'),
recentServers: store.get('recentServers'),
autoReconnect: store.get('autoReconnect'),
minimizeToTray: store.get('minimizeToTray'),
};
});
ipcMain.handle('settings:set', (_event, settings: Record<string, any>) => {
for (const [key, value] of Object.entries(settings)) {
store.set(key, value);
}
return { success: true };
});
ipcMain.handle('settings:addRecentServer', (_event, url: string) => {
const recent = store.get('recentServers') as string[];
const filtered = recent.filter((s: string) => s !== url);
filtered.unshift(url);
store.set('recentServers', filtered.slice(0, 10));
return { success: true };
});
// ===== Room password verification =====
ipcMain.handle('rooms:verify', async (_event, opts: { roomId: string; password?: string }) => {
if (!apiClient) return { success: false, error: '未连接服务器' };
try {
const data = await apiClient.joinRoom(opts.roomId, opts.password);
return { success: true, data };
} catch (err: any) {
return { success: false, error: err.response?.data?.error || err.message };
}
});

View File

@@ -18,6 +18,14 @@ contextBridge.exposeInMainWorld('funmc', {
hostRoom: (opts: any) => ipcRenderer.invoke('rooms:host', opts),
disconnect: () => ipcRenderer.invoke('relay:disconnect'),
// Room verification
verifyRoom: (opts: any) => ipcRenderer.invoke('rooms:verify', opts),
// Settings
getSettings: () => ipcRenderer.invoke('settings:get'),
setSettings: (settings: any) => ipcRenderer.invoke('settings:set', settings),
addRecentServer: (url: string) => ipcRenderer.invoke('settings:addRecentServer', url),
// Events from main
onRelayStatus: (callback: (data: any) => void) => {
ipcRenderer.on('relay:status', (_event, data) => callback(data));

View File

@@ -5,12 +5,31 @@ import { RelayEngine } from './relay';
import config from './config';
import logger from './logger';
function formatBytes(bytes: number): string {
if (bytes === 0) return '0 B';
const k = 1024;
const sizes = ['B', 'KB', 'MB', 'GB', 'TB'];
const i = Math.floor(Math.log(bytes) / Math.log(k));
return parseFloat((bytes / Math.pow(k, i)).toFixed(2)) + ' ' + sizes[i];
}
function authMiddleware(req: Request, res: Response, next: any) {
if (!config.secret) return next();
const token = req.headers['x-auth-token'] || req.query.token;
if (token === config.secret) return next();
// Allow public read endpoints
const publicPaths = ['/health', '/rooms', '/stats'];
if (req.method === 'GET' && publicPaths.some(p => req.path.startsWith(p))) return next();
res.status(401).json({ error: '认证失败请提供有效的token' });
}
export function createApiRouter(
roomManager: RoomManager,
nodeManager: NodeManager,
relayEngine: RelayEngine
): Router {
const router = Router();
router.use(authMiddleware);
// ===== Health & Status =====
router.get('/health', (_req: Request, res: Response) => {
@@ -84,7 +103,49 @@ export function createApiRouter(
res.status(404).json({ error: '房间不存在' });
return;
}
res.json({ room: room.toInfo() });
res.json({ room: room.toInfo(), players: room.getPlayerList() });
});
// Join room with password verification
router.post('/rooms/:roomId/join', (req: Request, res: Response) => {
const room = roomManager.getRoom(req.params.roomId);
if (!room) {
res.status(404).json({ error: '房间不存在' });
return;
}
if (room.isFull) {
res.status(403).json({ error: '房间已满' });
return;
}
const { password } = req.body;
if (!room.checkPassword(password)) {
res.status(403).json({ error: '房间密码错误' });
return;
}
res.json({
allowed: true,
room: room.toInfo(),
connectInfo: {
host: config.isMaster ? 'MASTER_HOST' : config.nodeName,
port: config.port,
roomId: room.id,
},
});
});
// Kick player from room
router.post('/rooms/:roomId/kick/:playerId', (req: Request, res: Response) => {
const room = roomManager.getRoom(req.params.roomId);
if (!room) {
res.status(404).json({ error: '房间不存在' });
return;
}
const kicked = room.kickPlayer(req.params.playerId, req.body.reason);
if (!kicked) {
res.status(404).json({ error: '玩家不存在' });
return;
}
res.json({ message: '玩家已踢出' });
});
router.delete('/rooms/:roomId', (req: Request, res: Response) => {
@@ -164,6 +225,18 @@ export function createApiRouter(
res.json({ message: '节点已移除' });
});
// Traffic stats
router.get('/traffic', (_req: Request, res: Response) => {
const traffic = roomManager.getTrafficStats();
res.json({
...traffic,
rooms: roomManager.getRoomCount(),
players: roomManager.getTotalPlayers(),
formattedIn: formatBytes(traffic.totalBytesIn),
formattedOut: formatBytes(traffic.totalBytesOut),
});
});
router.get('/nodes/best', (_req: Request, res: Response) => {
if (!config.isMaster) {
res.status(403).json({ error: '仅主节点可查询最佳节点' });

View File

@@ -58,6 +58,9 @@ async function main() {
await relayEngine.start(config.port);
// Start room expiry cleanup (every 5 minutes, 30 min idle timeout)
roomManager.startCleanupTimer();
if (!config.isMaster && config.masterUrl) {
await registerWithMaster();
startHeartbeat(roomManager);

View File

@@ -37,6 +37,9 @@ export class Room {
public password?: string;
public nodeId: string;
public createdAt: Date;
public lastActivity: Date;
public bytesIn: number = 0;
public bytesOut: number = 0;
public players: Map<string, Player> = new Map();
private playerSockets: Map<string, net.Socket> = new Map();
@@ -61,6 +64,37 @@ export class Room {
this.nodeId = options.nodeId;
this.password = options.password;
this.createdAt = new Date();
this.lastActivity = new Date();
}
checkPassword(pwd?: string): boolean {
if (!this.password) return true;
return this.password === pwd;
}
touch(): void {
this.lastActivity = new Date();
}
addTraffic(bytesIn: number, bytesOut: number): void {
this.bytesIn += bytesIn;
this.bytesOut += bytesOut;
this.touch();
}
kickPlayer(playerId: string, reason?: string): boolean {
const player = this.players.get(playerId);
if (!player) return false;
logger.info(`Player ${player.name} kicked from room ${this.name}: ${reason || 'no reason'}`);
try { player.socket.destroy(); } catch (e) { /* ignore */ }
this.players.delete(playerId);
this.playerSockets.delete(playerId);
return true;
}
isExpired(maxIdleMs: number): boolean {
if (this.currentPlayers > 0) return false;
return Date.now() - this.lastActivity.getTime() > maxIdleMs;
}
get currentPlayers(): number {
@@ -93,6 +127,14 @@ export class Room {
}
}
getPlayerList(): { id: string; name: string; joinedAt: Date }[] {
return Array.from(this.players.values()).map(p => ({
id: p.id,
name: p.name,
joinedAt: p.joinedAt,
}));
}
toInfo(): RoomInfo {
return {
id: this.id,
@@ -184,4 +226,36 @@ export class RoomManager {
}
return total;
}
getTrafficStats(): { totalBytesIn: number; totalBytesOut: number } {
let totalBytesIn = 0;
let totalBytesOut = 0;
for (const [, room] of this.rooms) {
totalBytesIn += room.bytesIn;
totalBytesOut += room.bytesOut;
}
return { totalBytesIn, totalBytesOut };
}
cleanupExpiredRooms(maxIdleMs: number = 30 * 60 * 1000): number {
let cleaned = 0;
for (const [id, room] of this.rooms) {
if (room.isExpired(maxIdleMs)) {
logger.info(`Room ${room.name} (${id}) expired, cleaning up`);
room.destroy();
this.rooms.delete(id);
cleaned++;
}
}
return cleaned;
}
startCleanupTimer(intervalMs: number = 5 * 60 * 1000, maxIdleMs: number = 30 * 60 * 1000): void {
setInterval(() => {
const cleaned = this.cleanupExpiredRooms(maxIdleMs);
if (cleaned > 0) {
logger.info(`Cleaned up ${cleaned} expired rooms`);
}
}, intervalMs);
}
}