feat: v1.1.0 迭代更新
Server: - 添加房间密码验证 POST /rooms/:id/join - 添加玩家踢出 POST /rooms/:id/kick/:playerId - 添加房间过期自动清理(30分钟无活动) - 添加流量统计 GET /traffic - 添加token认证中间件保护写操作API - 房间详情返回玩家列表 Client: - 添加设置持久化(electron-store) - 添加设置页面(玩家名、本地端口、自动重连、托盘最小化) - 添加系统托盘支持(最小化到托盘、右键菜单) - 添加最近连接服务器记录 - 连接成功自动保存服务器地址 - 加入房间自动填充默认端口
This commit is contained in:
@@ -4,6 +4,15 @@ const $$ = (sel) => document.querySelectorAll(sel);
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let isConnected = false;
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let currentServerUrl = '';
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let appSettings = {};
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// Load settings on startup
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(async () => {
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appSettings = await window.funmc.getSettings();
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if (appSettings.serverUrl) $('#server-url').value = appSettings.serverUrl;
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if (appSettings.localPort) $('#join-local-port').value = appSettings.localPort;
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showRecentServers();
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})();
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// ===== Window Controls =====
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$('#btn-min').addEventListener('click', () => window.funmc.minimize());
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@@ -42,6 +51,11 @@ $('#btn-connect').addEventListener('click', async () => {
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updateServerStatus(true);
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showMsg('#connect-msg', '连接成功!', 'success');
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showServerInfo(result.data);
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// Save to recent servers and settings
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await window.funmc.addRecentServer(url);
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await window.funmc.setSettings({ serverUrl: url });
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appSettings.serverUrl = url;
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showRecentServers();
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} else {
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isConnected = false;
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updateServerStatus(false);
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@@ -125,13 +139,14 @@ async function loadRooms() {
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`).join('');
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}
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function quickJoin(roomId) {
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async function quickJoin(roomId) {
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// Navigate to join page and fill in room ID
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$$('.nav-item').forEach(n => n.classList.remove('active'));
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document.querySelector('[data-page="join"]').classList.add('active');
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$$('.page').forEach(p => p.classList.remove('active'));
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$('#page-join').classList.add('active');
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$('#join-room-id').value = roomId;
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if (appSettings.localPort) $('#join-local-port').value = appSettings.localPort;
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}
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// ===== Host Page =====
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@@ -255,6 +270,62 @@ document.querySelector('[data-page="rooms"]').addEventListener('click', () => {
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if (isConnected) loadRooms();
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});
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// ===== Settings Page =====
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document.querySelector('[data-page="settings"]').addEventListener('click', loadSettings);
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async function loadSettings() {
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appSettings = await window.funmc.getSettings();
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$('#settings-name').value = appSettings.playerName || '';
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$('#settings-port').value = appSettings.localPort || 25566;
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$('#settings-autoreconnect').checked = appSettings.autoReconnect !== false;
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$('#settings-tray').checked = appSettings.minimizeToTray !== false;
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const list = $('#settings-recent-list');
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const recent = appSettings.recentServers || [];
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if (recent.length === 0) {
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list.innerHTML = '<div class="recent-list-empty">暂无记录</div>';
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} else {
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list.innerHTML = recent.map(url => `
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<div class="recent-list-item">
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<span class="url">${escapeHtml(url)}</span>
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</div>
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`).join('');
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}
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}
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$('#btn-save-settings').addEventListener('click', async () => {
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const settings = {
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playerName: $('#settings-name').value.trim() || 'Player',
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localPort: parseInt($('#settings-port').value) || 25566,
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autoReconnect: $('#settings-autoreconnect').checked,
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minimizeToTray: $('#settings-tray').checked,
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};
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await window.funmc.setSettings(settings);
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Object.assign(appSettings, settings);
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$('#join-local-port').value = settings.localPort;
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showMsg('#settings-msg', '设置已保存', 'success');
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setTimeout(() => showMsg('#settings-msg', '', ''), 2000);
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});
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async function showRecentServers() {
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const settings = await window.funmc.getSettings();
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const recent = settings.recentServers || [];
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const container = $('#recent-servers');
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if (recent.length === 0) {
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container.classList.add('hidden');
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return;
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}
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container.classList.remove('hidden');
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container.innerHTML = recent.map(url => `
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<div class="recent-item" data-url="${escapeHtml(url)}">${escapeHtml(url)}</div>
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`).join('');
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container.querySelectorAll('.recent-item').forEach(item => {
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item.addEventListener('click', () => {
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$('#server-url').value = item.dataset.url;
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});
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});
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}
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// ===== Utilities =====
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function showMsg(selector, text, type) {
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const el = $(selector);
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@@ -50,6 +50,9 @@
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<li class="nav-item" data-page="join">
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<span class="nav-icon">🚀</span> 加入房间
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</li>
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<li class="nav-item" data-page="settings">
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<span class="nav-icon">⚙️</span> 设置
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</li>
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<li class="nav-item" data-page="about">
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<span class="nav-icon">ℹ️</span> 关于
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</li>
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@@ -67,6 +70,7 @@
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<div class="form-group">
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<label>服务器地址</label>
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<input type="text" id="server-url" class="input" placeholder="http://your-server:3000" value="http://localhost:3000">
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<div id="recent-servers" class="recent-servers hidden"></div>
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</div>
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<button class="btn btn-primary" id="btn-connect">连接服务器</button>
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<div class="msg" id="connect-msg"></div>
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@@ -182,6 +186,46 @@
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</div>
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</div>
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<!-- Settings Page -->
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<div class="page" id="page-settings">
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<h2 class="page-title">设置</h2>
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<p class="page-desc">客户端偏好设置</p>
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<div class="card">
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<div class="form-row">
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<div class="form-group">
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<label>玩家名称</label>
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<input type="text" id="settings-name" class="input" placeholder="你的游戏名">
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</div>
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<div class="form-group">
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<label>默认本地端口</label>
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<input type="number" id="settings-port" class="input" value="25566">
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</div>
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</div>
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<div class="form-row">
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<div class="form-group">
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<label class="toggle-label">
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<input type="checkbox" id="settings-autoreconnect" checked>
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<span>自动重连</span>
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</label>
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<span class="form-hint">连接断开后自动尝试重新连接</span>
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</div>
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<div class="form-group">
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<label class="toggle-label">
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<input type="checkbox" id="settings-tray" checked>
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<span>最小化到托盘</span>
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</label>
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<span class="form-hint">关闭窗口时最小化到系统托盘</span>
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</div>
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</div>
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<div class="form-group">
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<label>最近连接的服务器</label>
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<div id="settings-recent-list" class="recent-list"></div>
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</div>
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<button class="btn btn-primary" id="btn-save-settings">保存设置</button>
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<div class="msg" id="settings-msg"></div>
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</div>
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</div>
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<!-- About Page -->
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<div class="page" id="page-about">
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<h2 class="page-title">关于 FunConnect</h2>
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@@ -420,6 +420,57 @@ select.input { cursor: pointer; }
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.step strong { font-size: 13px; display: block; margin-bottom: 3px; }
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.step p { font-size: 12px; color: var(--text-dim); }
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/* Settings */
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.toggle-label {
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display: flex;
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align-items: center;
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gap: 8px;
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cursor: pointer;
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font-size: 13px;
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}
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.toggle-label input[type="checkbox"] {
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width: 18px;
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height: 18px;
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accent-color: var(--green);
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cursor: pointer;
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}
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.recent-servers {
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margin-top: 6px;
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background: var(--bg-dark);
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border: 1px solid var(--border);
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border-radius: 6px;
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max-height: 120px;
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overflow-y: auto;
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}
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.recent-item {
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padding: 8px 12px;
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font-size: 12px;
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color: var(--text-dim);
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cursor: pointer;
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transition: background 0.15s;
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border-bottom: 1px solid var(--border);
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}
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.recent-item:last-child { border-bottom: none; }
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.recent-item:hover { background: rgba(76, 175, 80, 0.1); color: var(--text); }
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.recent-list {
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display: flex;
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flex-direction: column;
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gap: 4px;
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margin-top: 6px;
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}
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.recent-list-item {
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display: flex;
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justify-content: space-between;
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align-items: center;
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background: var(--bg-dark);
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border-radius: 6px;
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padding: 8px 12px;
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font-size: 12px;
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color: var(--text-dim);
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}
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.recent-list-item .url { flex: 1; }
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.recent-list-empty { font-size: 12px; color: #555; padding: 8px 0; }
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/* Utility */
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.hidden { display: none !important; }
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@@ -47,4 +47,14 @@ export class ApiClient {
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const res = await this.http.get(`/rooms/${roomId}`);
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return res.data;
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}
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async joinRoom(roomId: string, password?: string) {
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const res = await this.http.post(`/rooms/${roomId}/join`, { password });
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return res.data;
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}
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async getTraffic() {
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const res = await this.http.get('/traffic');
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return res.data;
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}
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}
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@@ -1,10 +1,23 @@
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import { app, BrowserWindow, ipcMain, dialog } from 'electron';
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import { app, BrowserWindow, ipcMain, dialog, Tray, Menu, nativeImage } from 'electron';
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import * as path from 'path';
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import Store from 'electron-store';
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import { RelayClient } from './relay-client';
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import { LocalProxy } from './local-proxy';
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import { ApiClient } from './api-client';
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const store = new Store({
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defaults: {
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serverUrl: 'http://localhost:3000',
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playerName: 'Player',
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localPort: 25566,
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recentServers: [] as string[],
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autoReconnect: true,
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minimizeToTray: true,
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}
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});
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let mainWindow: BrowserWindow | null = null;
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let tray: Tray | null = null;
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let relayClient: RelayClient | null = null;
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let localProxy: LocalProxy | null = null;
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let apiClient: ApiClient | null = null;
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@@ -28,12 +41,33 @@ function createWindow() {
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mainWindow.loadFile(path.join(__dirname, '../../renderer/index.html'));
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mainWindow.on('close', (e) => {
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if (store.get('minimizeToTray') && tray) {
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e.preventDefault();
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mainWindow?.hide();
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}
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});
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mainWindow.on('closed', () => {
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mainWindow = null;
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cleanup();
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});
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}
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function createTray() {
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const icon = nativeImage.createEmpty();
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tray = new Tray(icon);
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tray.setToolTip('FunConnect - Minecraft 联机客户端');
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tray.setContextMenu(Menu.buildFromTemplate([
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{ label: '显示主窗口', click: () => { mainWindow?.show(); mainWindow?.focus(); } },
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{ type: 'separator' },
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{ label: '断开连接', click: () => cleanup() },
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{ type: 'separator' },
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{ label: '退出', click: () => { cleanup(); app.quit(); } },
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]));
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tray.on('double-click', () => { mainWindow?.show(); mainWindow?.focus(); });
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}
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function cleanup() {
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if (localProxy) {
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localProxy.stop();
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@@ -47,9 +81,11 @@ function cleanup() {
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app.whenReady().then(() => {
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createWindow();
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createTray();
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app.on('activate', () => {
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if (BrowserWindow.getAllWindows().length === 0) createWindow();
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else mainWindow?.show();
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});
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});
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@@ -171,3 +207,41 @@ ipcMain.handle('server:stats', async () => {
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return { success: false, error: err.message };
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}
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});
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// ===== Settings =====
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ipcMain.handle('settings:get', () => {
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return {
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serverUrl: store.get('serverUrl'),
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playerName: store.get('playerName'),
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localPort: store.get('localPort'),
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recentServers: store.get('recentServers'),
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autoReconnect: store.get('autoReconnect'),
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minimizeToTray: store.get('minimizeToTray'),
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};
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});
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ipcMain.handle('settings:set', (_event, settings: Record<string, any>) => {
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for (const [key, value] of Object.entries(settings)) {
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store.set(key, value);
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}
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return { success: true };
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});
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ipcMain.handle('settings:addRecentServer', (_event, url: string) => {
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const recent = store.get('recentServers') as string[];
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const filtered = recent.filter((s: string) => s !== url);
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filtered.unshift(url);
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store.set('recentServers', filtered.slice(0, 10));
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return { success: true };
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});
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// ===== Room password verification =====
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ipcMain.handle('rooms:verify', async (_event, opts: { roomId: string; password?: string }) => {
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if (!apiClient) return { success: false, error: '未连接服务器' };
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try {
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const data = await apiClient.joinRoom(opts.roomId, opts.password);
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return { success: true, data };
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} catch (err: any) {
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return { success: false, error: err.response?.data?.error || err.message };
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}
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});
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@@ -18,6 +18,14 @@ contextBridge.exposeInMainWorld('funmc', {
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hostRoom: (opts: any) => ipcRenderer.invoke('rooms:host', opts),
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disconnect: () => ipcRenderer.invoke('relay:disconnect'),
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// Room verification
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verifyRoom: (opts: any) => ipcRenderer.invoke('rooms:verify', opts),
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// Settings
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getSettings: () => ipcRenderer.invoke('settings:get'),
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setSettings: (settings: any) => ipcRenderer.invoke('settings:set', settings),
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addRecentServer: (url: string) => ipcRenderer.invoke('settings:addRecentServer', url),
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// Events from main
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onRelayStatus: (callback: (data: any) => void) => {
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ipcRenderer.on('relay:status', (_event, data) => callback(data));
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@@ -5,12 +5,31 @@ import { RelayEngine } from './relay';
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import config from './config';
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import logger from './logger';
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function formatBytes(bytes: number): string {
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if (bytes === 0) return '0 B';
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const k = 1024;
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const sizes = ['B', 'KB', 'MB', 'GB', 'TB'];
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const i = Math.floor(Math.log(bytes) / Math.log(k));
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return parseFloat((bytes / Math.pow(k, i)).toFixed(2)) + ' ' + sizes[i];
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}
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function authMiddleware(req: Request, res: Response, next: any) {
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if (!config.secret) return next();
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const token = req.headers['x-auth-token'] || req.query.token;
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if (token === config.secret) return next();
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// Allow public read endpoints
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const publicPaths = ['/health', '/rooms', '/stats'];
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if (req.method === 'GET' && publicPaths.some(p => req.path.startsWith(p))) return next();
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res.status(401).json({ error: '认证失败,请提供有效的token' });
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}
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export function createApiRouter(
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roomManager: RoomManager,
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nodeManager: NodeManager,
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relayEngine: RelayEngine
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||||
): Router {
|
||||
const router = Router();
|
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router.use(authMiddleware);
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||||
|
||||
// ===== Health & Status =====
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||||
router.get('/health', (_req: Request, res: Response) => {
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@@ -84,7 +103,49 @@ export function createApiRouter(
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res.status(404).json({ error: '房间不存在' });
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return;
|
||||
}
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res.json({ room: room.toInfo() });
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||||
res.json({ room: room.toInfo(), players: room.getPlayerList() });
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});
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// Join room with password verification
|
||||
router.post('/rooms/:roomId/join', (req: Request, res: Response) => {
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const room = roomManager.getRoom(req.params.roomId);
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||||
if (!room) {
|
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res.status(404).json({ error: '房间不存在' });
|
||||
return;
|
||||
}
|
||||
if (room.isFull) {
|
||||
res.status(403).json({ error: '房间已满' });
|
||||
return;
|
||||
}
|
||||
const { password } = req.body;
|
||||
if (!room.checkPassword(password)) {
|
||||
res.status(403).json({ error: '房间密码错误' });
|
||||
return;
|
||||
}
|
||||
res.json({
|
||||
allowed: true,
|
||||
room: room.toInfo(),
|
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connectInfo: {
|
||||
host: config.isMaster ? 'MASTER_HOST' : config.nodeName,
|
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port: config.port,
|
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roomId: room.id,
|
||||
},
|
||||
});
|
||||
});
|
||||
|
||||
// Kick player from room
|
||||
router.post('/rooms/:roomId/kick/:playerId', (req: Request, res: Response) => {
|
||||
const room = roomManager.getRoom(req.params.roomId);
|
||||
if (!room) {
|
||||
res.status(404).json({ error: '房间不存在' });
|
||||
return;
|
||||
}
|
||||
const kicked = room.kickPlayer(req.params.playerId, req.body.reason);
|
||||
if (!kicked) {
|
||||
res.status(404).json({ error: '玩家不存在' });
|
||||
return;
|
||||
}
|
||||
res.json({ message: '玩家已踢出' });
|
||||
});
|
||||
|
||||
router.delete('/rooms/:roomId', (req: Request, res: Response) => {
|
||||
@@ -164,6 +225,18 @@ export function createApiRouter(
|
||||
res.json({ message: '节点已移除' });
|
||||
});
|
||||
|
||||
// Traffic stats
|
||||
router.get('/traffic', (_req: Request, res: Response) => {
|
||||
const traffic = roomManager.getTrafficStats();
|
||||
res.json({
|
||||
...traffic,
|
||||
rooms: roomManager.getRoomCount(),
|
||||
players: roomManager.getTotalPlayers(),
|
||||
formattedIn: formatBytes(traffic.totalBytesIn),
|
||||
formattedOut: formatBytes(traffic.totalBytesOut),
|
||||
});
|
||||
});
|
||||
|
||||
router.get('/nodes/best', (_req: Request, res: Response) => {
|
||||
if (!config.isMaster) {
|
||||
res.status(403).json({ error: '仅主节点可查询最佳节点' });
|
||||
|
||||
@@ -58,6 +58,9 @@ async function main() {
|
||||
|
||||
await relayEngine.start(config.port);
|
||||
|
||||
// Start room expiry cleanup (every 5 minutes, 30 min idle timeout)
|
||||
roomManager.startCleanupTimer();
|
||||
|
||||
if (!config.isMaster && config.masterUrl) {
|
||||
await registerWithMaster();
|
||||
startHeartbeat(roomManager);
|
||||
|
||||
@@ -37,6 +37,9 @@ export class Room {
|
||||
public password?: string;
|
||||
public nodeId: string;
|
||||
public createdAt: Date;
|
||||
public lastActivity: Date;
|
||||
public bytesIn: number = 0;
|
||||
public bytesOut: number = 0;
|
||||
public players: Map<string, Player> = new Map();
|
||||
private playerSockets: Map<string, net.Socket> = new Map();
|
||||
|
||||
@@ -61,6 +64,37 @@ export class Room {
|
||||
this.nodeId = options.nodeId;
|
||||
this.password = options.password;
|
||||
this.createdAt = new Date();
|
||||
this.lastActivity = new Date();
|
||||
}
|
||||
|
||||
checkPassword(pwd?: string): boolean {
|
||||
if (!this.password) return true;
|
||||
return this.password === pwd;
|
||||
}
|
||||
|
||||
touch(): void {
|
||||
this.lastActivity = new Date();
|
||||
}
|
||||
|
||||
addTraffic(bytesIn: number, bytesOut: number): void {
|
||||
this.bytesIn += bytesIn;
|
||||
this.bytesOut += bytesOut;
|
||||
this.touch();
|
||||
}
|
||||
|
||||
kickPlayer(playerId: string, reason?: string): boolean {
|
||||
const player = this.players.get(playerId);
|
||||
if (!player) return false;
|
||||
logger.info(`Player ${player.name} kicked from room ${this.name}: ${reason || 'no reason'}`);
|
||||
try { player.socket.destroy(); } catch (e) { /* ignore */ }
|
||||
this.players.delete(playerId);
|
||||
this.playerSockets.delete(playerId);
|
||||
return true;
|
||||
}
|
||||
|
||||
isExpired(maxIdleMs: number): boolean {
|
||||
if (this.currentPlayers > 0) return false;
|
||||
return Date.now() - this.lastActivity.getTime() > maxIdleMs;
|
||||
}
|
||||
|
||||
get currentPlayers(): number {
|
||||
@@ -93,6 +127,14 @@ export class Room {
|
||||
}
|
||||
}
|
||||
|
||||
getPlayerList(): { id: string; name: string; joinedAt: Date }[] {
|
||||
return Array.from(this.players.values()).map(p => ({
|
||||
id: p.id,
|
||||
name: p.name,
|
||||
joinedAt: p.joinedAt,
|
||||
}));
|
||||
}
|
||||
|
||||
toInfo(): RoomInfo {
|
||||
return {
|
||||
id: this.id,
|
||||
@@ -184,4 +226,36 @@ export class RoomManager {
|
||||
}
|
||||
return total;
|
||||
}
|
||||
|
||||
getTrafficStats(): { totalBytesIn: number; totalBytesOut: number } {
|
||||
let totalBytesIn = 0;
|
||||
let totalBytesOut = 0;
|
||||
for (const [, room] of this.rooms) {
|
||||
totalBytesIn += room.bytesIn;
|
||||
totalBytesOut += room.bytesOut;
|
||||
}
|
||||
return { totalBytesIn, totalBytesOut };
|
||||
}
|
||||
|
||||
cleanupExpiredRooms(maxIdleMs: number = 30 * 60 * 1000): number {
|
||||
let cleaned = 0;
|
||||
for (const [id, room] of this.rooms) {
|
||||
if (room.isExpired(maxIdleMs)) {
|
||||
logger.info(`Room ${room.name} (${id}) expired, cleaning up`);
|
||||
room.destroy();
|
||||
this.rooms.delete(id);
|
||||
cleaned++;
|
||||
}
|
||||
}
|
||||
return cleaned;
|
||||
}
|
||||
|
||||
startCleanupTimer(intervalMs: number = 5 * 60 * 1000, maxIdleMs: number = 30 * 60 * 1000): void {
|
||||
setInterval(() => {
|
||||
const cleaned = this.cleanupExpiredRooms(maxIdleMs);
|
||||
if (cleaned > 0) {
|
||||
logger.info(`Cleaned up ${cleaned} expired rooms`);
|
||||
}
|
||||
}, intervalMs);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user