1.0.0
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package com.playerblocklife;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import java.util.List;
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import java.util.UUID;
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public class CheckLifeBlocksCommand implements CommandExecutor {
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private final PlayerBlockLife plugin;
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public CheckLifeBlocksCommand(PlayerBlockLife plugin) {
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this.plugin = plugin;
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}
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (!(sender instanceof Player)) {
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sender.sendMessage("§c只有玩家可以使用此命令!");
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return true;
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}
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Player player = (Player) sender;
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UUID playerId = player.getUniqueId();
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List<Location> blocks = plugin.getBlockManager().getPlayerBlocks(playerId);
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int remaining = blocks.size();
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if (remaining == 0) {
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player.sendMessage("§c你还没有设置生命方块!");
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player.sendMessage("§7使用 §e/setlifeblocks §7来设置你的生命方块");
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return true;
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}
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player.sendMessage("§a========== 你的生命方块信息 ==========");
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player.sendMessage("§7剩余方块数量: §e" + remaining + " §7/ §a5");
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player.sendMessage("§7当前生命值: §c" +
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(plugin.getLifeSystem().getPlayerHealth(playerId) != null ?
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plugin.getLifeSystem().getPlayerHealth(playerId) : "20") + " ❤");
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if (remaining <= 2) {
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player.sendMessage("§c⚠ 警告!生命方块即将耗尽!");
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}
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player.sendMessage("§7方块位置:");
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for (int i = 0; i < blocks.size(); i++) {
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Location loc = blocks.get(i);
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String worldName = loc.getWorld() != null ? loc.getWorld().getName() : "未知世界";
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player.sendMessage("§7" + (i + 1) + ". §e世界: " + worldName +
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" §7坐标: §a" + loc.getBlockX() + " §7, §a" +
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loc.getBlockY() + " §7, §a" + loc.getBlockZ());
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}
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player.sendMessage("§a======================================");
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if (remaining > 0) {
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player.sendMessage("§e提示:");
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player.sendMessage("§7- 方块距离你: §a" +
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(int) player.getLocation().distance(blocks.get(0)) + " §7格");
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player.sendMessage("§7- 使用指南针可以追踪方块位置");
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}
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return true;
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}
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}
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