Files
PlayerBlockLife/build/docs/javadoc/com/playerblocklife/PlayerBlockManager.html
xiaobai ad5cdf1c64 2.2.0-1.20.4
将生命方块由玩家头换为其他原版多颜色方块
2026-02-16 17:44:38 +08:00

466 lines
35 KiB
HTML
Raw Permalink Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<!DOCTYPE HTML>
<html lang="zh">
<head>
<!-- Generated by javadoc (21) -->
<title>PlayerBlockManager (PlayerBlockLife 2.2.0-alpha-1.20.4 API)</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="description" content="declaration: package: com.playerblocklife, class: PlayerBlockManager">
<meta name="generator" content="javadoc/ClassWriterImpl">
<link rel="stylesheet" type="text/css" href="../../stylesheet.css" title="Style">
<link rel="stylesheet" type="text/css" href="../../script-dir/jquery-ui.min.css" title="Style">
<script type="text/javascript" src="../../script.js"></script>
<script type="text/javascript" src="../../script-dir/jquery-3.7.1.min.js"></script>
<script type="text/javascript" src="../../script-dir/jquery-ui.min.js"></script>
</head>
<body class="class-declaration-page">
<script type="text/javascript">var pathtoroot = "../../";
loadScripts(document, 'script');</script>
<noscript>
<div>您的浏览器已禁用 JavaScript。</div>
</noscript>
<div class="flex-box">
<header role="banner" class="flex-header">
<nav role="navigation">
<!-- ========= START OF TOP NAVBAR ======= -->
<div class="top-nav" id="navbar-top"><button id="navbar-toggle-button" aria-controls="navbar-top" aria-expanded="false" aria-label="切换导航链接"><span class="nav-bar-toggle-icon">&nbsp;</span><span class="nav-bar-toggle-icon">&nbsp;</span><span class="nav-bar-toggle-icon">&nbsp;</span></button>
<div class="skip-nav"><a href="#skip-navbar-top" title="跳过导航链接">跳过导航链接</a></div>
<ul id="navbar-top-firstrow" class="nav-list" title="导航">
<li><a href="package-summary.html">程序包</a></li>
<li class="nav-bar-cell1-rev"></li>
<li><a href="package-tree.html"></a></li>
<li><a href="../../index-all.html">索引</a></li>
<li><a href="../../help-doc.html#class">帮助</a></li>
</ul>
<ul class="sub-nav-list-small">
<li>
<p>概要:</p>
<ul>
<li>嵌套</li>
<li>字段</li>
<li><a href="#constructor-summary">构造器</a></li>
<li><a href="#method-summary">方法</a></li>
</ul>
</li>
<li>
<p>详细资料:</p>
<ul>
<li>字段</li>
<li><a href="#constructor-detail">构造器</a></li>
<li><a href="#method-detail">方法</a></li>
</ul>
</li>
</ul>
</div>
<div class="sub-nav">
<div id="navbar-sub-list">
<ul class="sub-nav-list">
<li>概要:&nbsp;</li>
<li>嵌套&nbsp;|&nbsp;</li>
<li>字段&nbsp;|&nbsp;</li>
<li><a href="#constructor-summary">构造器</a>&nbsp;|&nbsp;</li>
<li><a href="#method-summary">方法</a></li>
</ul>
<ul class="sub-nav-list">
<li>详细资料:&nbsp;</li>
<li>字段&nbsp;|&nbsp;</li>
<li><a href="#constructor-detail">构造器</a>&nbsp;|&nbsp;</li>
<li><a href="#method-detail">方法</a></li>
</ul>
</div>
<div class="nav-list-search"><a href="../../search.html">SEARCH</a>
<input type="text" id="search-input" disabled placeholder="搜索">
<input type="reset" id="reset-button" disabled value="reset">
</div>
</div>
<!-- ========= END OF TOP NAVBAR ========= -->
<span class="skip-nav" id="skip-navbar-top"></span></nav>
</header>
<div class="flex-content">
<main role="main">
<!-- ======== START OF CLASS DATA ======== -->
<div class="header">
<div class="sub-title"><span class="package-label-in-type">程序包</span>&nbsp;<a href="package-summary.html">com.playerblocklife</a></div>
<h1 title="类 PlayerBlockManager" class="title">类 PlayerBlockManager</h1>
</div>
<div class="inheritance" title="继承树"><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html" title="java.lang中的类或接口" class="external-link">java.lang.Object</a>
<div class="inheritance">com.playerblocklife.PlayerBlockManager</div>
</div>
<section class="class-description" id="class-description">
<hr>
<div class="type-signature"><span class="modifiers">public class </span><span class="element-name type-name-label">PlayerBlockManager</span>
<span class="extends-implements">extends <a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html" title="java.lang中的类或接口" class="external-link">Object</a></span></div>
<div class="block">玩家方块管理器 - 负责管理玩家生命方块的核心组件
<p>主要职责:
<ul>
<li>生成和放置玩家生命方块</li>
<li>管理方块位置和所有者映射关系</li>
<li>处理方块破坏和恢复逻辑</li>
<li>提供方块数据持久化存储</li>
<li>支持方块位置查询和验证</li>
<li>与SkinManager协同工作确保方块正确显示玩家皮肤</li>
</ul>
<p><b>SkinsRestorer集成特性</b>
<ul>
<li>通过SkinManager获取SkinsRestorer提供的玩家皮肤纹理</li>
<li>确保离线服务器上的方块显示正确的自定义皮肤</li>
<li>支持异步皮肤加载,避免方块放置阻塞</li>
<li>提供皮肤加载状态检查,确保皮肤就绪后再放置方块</li>
</ul>
<p>使用并发安全的数据结构确保多线程环境下的数据一致性。</p></div>
<dl class="notes">
<dt>从以下版本开始:</dt>
<dd>1.0.0</dd>
</dl>
</section>
<section class="summary">
<ul class="summary-list">
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
<li>
<section class="constructor-summary" id="constructor-summary">
<h2>构造器概要</h2>
<div class="caption"><span>构造器</span></div>
<div class="summary-table two-column-summary">
<div class="table-header col-first">构造器</div>
<div class="table-header col-last">说明</div>
<div class="col-constructor-name even-row-color"><code><a href="#%3Cinit%3E(com.playerblocklife.PlayerBlockLife,com.playerblocklife.SkinManager)" class="member-name-link">PlayerBlockManager</a><wbr>(<a href="PlayerBlockLife.html" title="com.playerblocklife中的类">PlayerBlockLife</a>&nbsp;plugin,
<a href="SkinManager.html" title="com.playerblocklife中的类">SkinManager</a>&nbsp;skinManager)</code></div>
<div class="col-last even-row-color">&nbsp;</div>
</div>
</section>
</li>
<!-- ========== METHOD SUMMARY =========== -->
<li>
<section class="method-summary" id="method-summary">
<h2>方法概要</h2>
<div id="method-summary-table">
<div class="table-tabs" role="tablist" aria-orientation="horizontal"><button id="method-summary-table-tab0" role="tab" aria-selected="true" aria-controls="method-summary-table.tabpanel" tabindex="0" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table', 3)" class="active-table-tab">所有方法</button><button id="method-summary-table-tab2" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab2', 3)" class="table-tab">实例方法</button><button id="method-summary-table-tab4" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab4', 3)" class="table-tab">具体方法</button></div>
<div id="method-summary-table.tabpanel" role="tabpanel" aria-labelledby="method-summary-table-tab0">
<div class="summary-table three-column-summary">
<div class="table-header col-first">修饰符和类型</div>
<div class="table-header col-second">方法</div>
<div class="table-header col-last">说明</div>
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#clearPlayerBlocks(java.util.UUID)" class="member-name-link">clearPlayerBlocks</a><wbr>(<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>&nbsp;playerId)</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">清除玩家的所有生命方块</div>
</div>
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>boolean</code></div>
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#generateLifeBlocksForPlayer(org.bukkit.entity.Player,int,int,boolean,int)" class="member-name-link">generateLifeBlocksForPlayer</a><wbr>(org.bukkit.entity.Player&nbsp;player,
int&nbsp;blockAmount,
int&nbsp;spreadRange,
boolean&nbsp;requireOpenSky,
int&nbsp;maxAttempts)</code></div>
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">为玩家生成指定数量的生命方块</div>
</div>
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/Map.html" title="java.util中的类或接口" class="external-link">Map</a><wbr>&lt;org.bukkit.Location,<wbr><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>&gt;</code></div>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getAllBlockOwners()" class="member-name-link">getAllBlockOwners</a>()</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">获取所有方块的位置和所有者</div>
</div>
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/Map.html" title="java.util中的类或接口" class="external-link">Map</a><wbr>&lt;<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>,<wbr><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/List.html" title="java.util中的类或接口" class="external-link">List</a>&lt;org.bukkit.Location&gt;&gt;</code></div>
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getAllPlayerBlocks()" class="member-name-link">getAllPlayerBlocks</a>()</code></div>
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">获取所有玩家的方块数据</div>
</div>
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a></code></div>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getBlockOwner(org.bukkit.Location)" class="member-name-link">getBlockOwner</a><wbr>(org.bukkit.Location&nbsp;location)</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">检查方块是否属于某个玩家</div>
</div>
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>org.bukkit.Location</code></div>
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getNearestBlock(org.bukkit.entity.Player)" class="member-name-link">getNearestBlock</a><wbr>(org.bukkit.entity.Player&nbsp;player)</code></div>
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">获取距离玩家最近的方块</div>
</div>
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/List.html" title="java.util中的类或接口" class="external-link">List</a><wbr>&lt;<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/String.html" title="java.lang中的类或接口" class="external-link">String</a>&gt;</code></div>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getPlayerBlockLocations(java.util.UUID)" class="member-name-link">getPlayerBlockLocations</a><wbr>(<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>&nbsp;playerId)</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">获取玩家的生命方块位置列表(用于显示)</div>
</div>
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/List.html" title="java.util中的类或接口" class="external-link">List</a><wbr>&lt;org.bukkit.Location&gt;</code></div>
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getPlayerBlocks(java.util.UUID)" class="member-name-link">getPlayerBlocks</a><wbr>(<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>&nbsp;playerId)</code></div>
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">获取玩家的所有生命方块位置</div>
</div>
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>int</code></div>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getPlayerBlocksCount()" class="member-name-link">getPlayerBlocksCount</a>()</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">获取已注册玩家的数量</div>
</div>
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>int</code></div>
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getRemainingBlocks(java.util.UUID)" class="member-name-link">getRemainingBlocks</a><wbr>(<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>&nbsp;playerId)</code></div>
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">获取玩家剩余方块数量</div>
</div>
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/Map.html" title="java.util中的类或接口" class="external-link">Map</a><wbr>&lt;<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/String.html" title="java.lang中的类或接口" class="external-link">String</a>,<wbr><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html" title="java.lang中的类或接口" class="external-link">Object</a>&gt;</code></div>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getStats()" class="member-name-link">getStats</a>()</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">获取所有生命方块的统计信息</div>
</div>
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>int</code></div>
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getTotalBlocksCount()" class="member-name-link">getTotalBlocksCount</a>()</code></div>
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">获取总方块数量</div>
</div>
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>boolean</code></div>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#hasLifeBlocks(java.util.UUID)" class="member-name-link">hasLifeBlocks</a><wbr>(<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>&nbsp;playerId)</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">检查玩家是否有生命方块</div>
</div>
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>boolean</code></div>
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#isLifeBlock(org.bukkit.Location)" class="member-name-link">isLifeBlock</a><wbr>(org.bukkit.Location&nbsp;location)</code></div>
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">检查位置是否包含生命方块</div>
</div>
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#loadData()" class="member-name-link">loadData</a>()</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">加载数据</div>
</div>
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>boolean</code></div>
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#regeneratePlayerBlocks(org.bukkit.entity.Player)" class="member-name-link">regeneratePlayerBlocks</a><wbr>(org.bukkit.entity.Player&nbsp;player)</code></div>
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">重新生成玩家的生命方块</div>
</div>
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>boolean</code></div>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#removeBlock(org.bukkit.Location,org.bukkit.entity.Player)" class="member-name-link">removeBlock</a><wbr>(org.bukkit.Location&nbsp;location,
org.bukkit.entity.Player&nbsp;breaker)</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">移除方块(当被挖掘时)</div>
</div>
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#saveData()" class="member-name-link">saveData</a>()</code></div>
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">保存数据</div>
</div>
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>boolean</code></div>
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setLifeBlocks(org.bukkit.entity.Player,org.bukkit.Location)" class="member-name-link">setLifeBlocks</a><wbr>(org.bukkit.entity.Player&nbsp;player,
org.bukkit.Location&nbsp;center)</code></div>
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
<div class="block">为玩家设置生命方块(兼容旧方法)</div>
</div>
</div>
</div>
</div>
<div class="inherited-list">
<h3 id="methods-inherited-from-class-java.lang.Object">从类继承的方法&nbsp;java.lang.<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html" title="java.lang中的类或接口" class="external-link">Object</a></h3>
<code><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html#clone()" title="java.lang中的类或接口" class="external-link">clone</a>, <a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html#equals(java.lang.Object)" title="java.lang中的类或接口" class="external-link">equals</a>, <a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html#finalize()" title="java.lang中的类或接口" class="external-link">finalize</a>, <a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html#getClass()" title="java.lang中的类或接口" class="external-link">getClass</a>, <a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html#hashCode()" title="java.lang中的类或接口" class="external-link">hashCode</a>, <a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html#notify()" title="java.lang中的类或接口" class="external-link">notify</a>, <a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html#notifyAll()" title="java.lang中的类或接口" class="external-link">notifyAll</a>, <a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html#toString()" title="java.lang中的类或接口" class="external-link">toString</a>, <a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html#wait()" title="java.lang中的类或接口" class="external-link">wait</a>, <a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html#wait(long)" title="java.lang中的类或接口" class="external-link">wait</a>, <a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html#wait(long,int)" title="java.lang中的类或接口" class="external-link">wait</a></code></div>
</section>
</li>
</ul>
</section>
<section class="details">
<ul class="details-list">
<!-- ========= CONSTRUCTOR DETAIL ======== -->
<li>
<section class="constructor-details" id="constructor-detail">
<h2>构造器详细资料</h2>
<ul class="member-list">
<li>
<section class="detail" id="&lt;init&gt;(com.playerblocklife.PlayerBlockLife,com.playerblocklife.SkinManager)">
<h3>PlayerBlockManager</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="element-name">PlayerBlockManager</span><wbr><span class="parameters">(<a href="PlayerBlockLife.html" title="com.playerblocklife中的类">PlayerBlockLife</a>&nbsp;plugin,
<a href="SkinManager.html" title="com.playerblocklife中的类">SkinManager</a>&nbsp;skinManager)</span></div>
</section>
</li>
</ul>
</section>
</li>
<!-- ============ METHOD DETAIL ========== -->
<li>
<section class="method-details" id="method-detail">
<h2>方法详细资料</h2>
<ul class="member-list">
<li>
<section class="detail" id="setLifeBlocks(org.bukkit.entity.Player,org.bukkit.Location)">
<h3>setLifeBlocks</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">boolean</span>&nbsp;<span class="element-name">setLifeBlocks</span><wbr><span class="parameters">(org.bukkit.entity.Player&nbsp;player,
org.bukkit.Location&nbsp;center)</span></div>
<div class="block">为玩家设置生命方块(兼容旧方法)</div>
</section>
</li>
<li>
<section class="detail" id="generateLifeBlocksForPlayer(org.bukkit.entity.Player,int,int,boolean,int)">
<h3>generateLifeBlocksForPlayer</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">boolean</span>&nbsp;<span class="element-name">generateLifeBlocksForPlayer</span><wbr><span class="parameters">(org.bukkit.entity.Player&nbsp;player,
int&nbsp;blockAmount,
int&nbsp;spreadRange,
boolean&nbsp;requireOpenSky,
int&nbsp;maxAttempts)</span></div>
<div class="block">为玩家生成指定数量的生命方块
<p>此方法负责生成玩家的生命方块,包括以下步骤:
<ol>
<li>检查玩家是否已有生命方块</li>
<li>验证玩家皮肤是否已从SkinsRestorer或其他来源加载完成</li>
<li>在指定范围内寻找合适的放置位置</li>
<li>放置带有玩家皮肤纹理的玩家头颅方块</li>
<li>记录方块位置和所有者关系</li>
<li>保存数据并返回生成结果</li>
</ol>
</p>
<p><b>皮肤加载检查:</b>
<ul>
<li>调用skinManager.isSkinLoaded()检查皮肤是否就绪</li>
<li>如果皮肤未加载,方块生成将失败</li>
<li>确保离线服务器通过SkinsRestorer获取的皮肤能正确应用</li>
<li>避免放置默认Steve皮肤的方块</li>
</ul>
</p></div>
<dl class="notes">
<dt>参数:</dt>
<dd><code>player</code> - 目标玩家</dd>
<dd><code>blockAmount</code> - 要生成的方块数量</dd>
<dd><code>spreadRange</code> - 生成范围(以玩家为中心的正方形边长的一半)</dd>
<dd><code>requireOpenSky</code> - 是否需要开阔天空(上方无方块覆盖)</dd>
<dd><code>maxAttempts</code> - 寻找合适位置的最大尝试次数</dd>
<dt>返回:</dt>
<dd>生成成功返回true失败返回false</dd>
<dt>另请参阅:</dt>
<dd>
<ul class="tag-list-long">
<li><a href="SkinManager.html#isSkinLoaded(java.util.UUID)"><code>SkinManager.isSkinLoaded(UUID)</code></a></li>
<li><code>SkinManager.getSkinFromSkinsRestorer(Player)</code></li>
</ul>
</dd>
</dl>
</section>
</li>
<li>
<section class="detail" id="getBlockOwner(org.bukkit.Location)">
<h3>getBlockOwner</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type"><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a></span>&nbsp;<span class="element-name">getBlockOwner</span><wbr><span class="parameters">(org.bukkit.Location&nbsp;location)</span></div>
<div class="block">检查方块是否属于某个玩家</div>
</section>
</li>
<li>
<section class="detail" id="removeBlock(org.bukkit.Location,org.bukkit.entity.Player)">
<h3>removeBlock</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">boolean</span>&nbsp;<span class="element-name">removeBlock</span><wbr><span class="parameters">(org.bukkit.Location&nbsp;location,
org.bukkit.entity.Player&nbsp;breaker)</span></div>
<div class="block">移除方块(当被挖掘时)</div>
</section>
</li>
<li>
<section class="detail" id="getRemainingBlocks(java.util.UUID)">
<h3>getRemainingBlocks</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">int</span>&nbsp;<span class="element-name">getRemainingBlocks</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>&nbsp;playerId)</span></div>
<div class="block">获取玩家剩余方块数量</div>
</section>
</li>
<li>
<section class="detail" id="hasLifeBlocks(java.util.UUID)">
<h3>hasLifeBlocks</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">boolean</span>&nbsp;<span class="element-name">hasLifeBlocks</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>&nbsp;playerId)</span></div>
<div class="block">检查玩家是否有生命方块</div>
</section>
</li>
<li>
<section class="detail" id="getPlayerBlocks(java.util.UUID)">
<h3>getPlayerBlocks</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type"><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/List.html" title="java.util中的类或接口" class="external-link">List</a>&lt;org.bukkit.Location&gt;</span>&nbsp;<span class="element-name">getPlayerBlocks</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>&nbsp;playerId)</span></div>
<div class="block">获取玩家的所有生命方块位置</div>
</section>
</li>
<li>
<section class="detail" id="clearPlayerBlocks(java.util.UUID)">
<h3>clearPlayerBlocks</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">void</span>&nbsp;<span class="element-name">clearPlayerBlocks</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>&nbsp;playerId)</span></div>
<div class="block">清除玩家的所有生命方块</div>
</section>
</li>
<li>
<section class="detail" id="regeneratePlayerBlocks(org.bukkit.entity.Player)">
<h3>regeneratePlayerBlocks</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">boolean</span>&nbsp;<span class="element-name">regeneratePlayerBlocks</span><wbr><span class="parameters">(org.bukkit.entity.Player&nbsp;player)</span></div>
<div class="block">重新生成玩家的生命方块</div>
</section>
</li>
<li>
<section class="detail" id="getPlayerBlocksCount()">
<h3>getPlayerBlocksCount</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">int</span>&nbsp;<span class="element-name">getPlayerBlocksCount</span>()</div>
<div class="block">获取已注册玩家的数量</div>
</section>
</li>
<li>
<section class="detail" id="getTotalBlocksCount()">
<h3>getTotalBlocksCount</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">int</span>&nbsp;<span class="element-name">getTotalBlocksCount</span>()</div>
<div class="block">获取总方块数量</div>
</section>
</li>
<li>
<section class="detail" id="loadData()">
<h3>loadData</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">void</span>&nbsp;<span class="element-name">loadData</span>()</div>
<div class="block">加载数据</div>
</section>
</li>
<li>
<section class="detail" id="saveData()">
<h3>saveData</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">void</span>&nbsp;<span class="element-name">saveData</span>()</div>
<div class="block">保存数据</div>
</section>
</li>
<li>
<section class="detail" id="getAllPlayerBlocks()">
<h3>getAllPlayerBlocks</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type"><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/Map.html" title="java.util中的类或接口" class="external-link">Map</a>&lt;<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>,<wbr><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/List.html" title="java.util中的类或接口" class="external-link">List</a>&lt;org.bukkit.Location&gt;&gt;</span>&nbsp;<span class="element-name">getAllPlayerBlocks</span>()</div>
<div class="block">获取所有玩家的方块数据</div>
</section>
</li>
<li>
<section class="detail" id="getAllBlockOwners()">
<h3>getAllBlockOwners</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type"><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/Map.html" title="java.util中的类或接口" class="external-link">Map</a>&lt;org.bukkit.Location,<wbr><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>&gt;</span>&nbsp;<span class="element-name">getAllBlockOwners</span>()</div>
<div class="block">获取所有方块的位置和所有者</div>
</section>
</li>
<li>
<section class="detail" id="isLifeBlock(org.bukkit.Location)">
<h3>isLifeBlock</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">boolean</span>&nbsp;<span class="element-name">isLifeBlock</span><wbr><span class="parameters">(org.bukkit.Location&nbsp;location)</span></div>
<div class="block">检查位置是否包含生命方块</div>
</section>
</li>
<li>
<section class="detail" id="getPlayerBlockLocations(java.util.UUID)">
<h3>getPlayerBlockLocations</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type"><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/List.html" title="java.util中的类或接口" class="external-link">List</a>&lt;<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/String.html" title="java.lang中的类或接口" class="external-link">String</a>&gt;</span>&nbsp;<span class="element-name">getPlayerBlockLocations</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/UUID.html" title="java.util中的类或接口" class="external-link">UUID</a>&nbsp;playerId)</span></div>
<div class="block">获取玩家的生命方块位置列表(用于显示)</div>
</section>
</li>
<li>
<section class="detail" id="getNearestBlock(org.bukkit.entity.Player)">
<h3>getNearestBlock</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">org.bukkit.Location</span>&nbsp;<span class="element-name">getNearestBlock</span><wbr><span class="parameters">(org.bukkit.entity.Player&nbsp;player)</span></div>
<div class="block">获取距离玩家最近的方块</div>
</section>
</li>
<li>
<section class="detail" id="getStats()">
<h3>getStats</h3>
<div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type"><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/Map.html" title="java.util中的类或接口" class="external-link">Map</a>&lt;<a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/String.html" title="java.lang中的类或接口" class="external-link">String</a>,<wbr><a href="https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/lang/Object.html" title="java.lang中的类或接口" class="external-link">Object</a>&gt;</span>&nbsp;<span class="element-name">getStats</span>()</div>
<div class="block">获取所有生命方块的统计信息</div>
</section>
</li>
</ul>
</section>
</li>
</ul>
</section>
<!-- ========= END OF CLASS DATA ========= -->
</main>
</div>
</div>
</body>
</html>