2026-02-13 18:50:05 +08:00
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# PlayerBlockLife 配置文件
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2026-02-13 20:56:03 +08:00
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config-version: 1
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2026-02-13 18:50:05 +08:00
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# 方块设置
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blocks:
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# 每个玩家的生命方块数量
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amount: 5
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# 方块生成范围(以玩家为中心的正方形边长的一半)
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spread: 5
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# 方块埋藏深度(0为地面,负数为地下)
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depth: -1
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# 方块材质类型
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material: player_head
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# 游戏规则
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game:
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# 方块被挖光时是否死亡
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die_when_blocks_gone: true
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# 死亡后是否变成观察者
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become_spectator: true
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# 是否启用生命值系统
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health_system: true
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# 广播设置
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broadcast:
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# 方块被破坏时是否广播
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on_block_break: true
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# 广播范围(格数)
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range: 30
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# 玩家死亡时是否全服广播
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on_player_death: true
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2026-02-13 20:56:03 +08:00
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# 挖掘奖励
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break_rewards:
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# 是否给予经验
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give_exp: true
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# 经验数量
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exp_amount: 5
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2026-02-13 18:50:05 +08:00
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# 皮肤系统
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skin:
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# 是否启用皮肤系统
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enabled: true
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2026-02-13 20:56:03 +08:00
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# 皮肤来源 (player_profile, local_cache)
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source: player_profile
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# 缓存设置
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cache:
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# 缓存过期时间(天)
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expire_days: 7
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# 数据存储
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storage:
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# 存储类型 (yaml, json, sqlite)
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type: yaml
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# 自动保存
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auto_save:
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# 是否启用自动保存
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enabled: true
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# 保存间隔(秒)
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interval: 300
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# 保护设置
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protection:
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# 是否保护生命方块不被爆炸破坏
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protect_from_explosions: true
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# 是否保护生命方块不被火焰烧毁
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protect_from_fire: true
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# 是否保护生命方块不被活塞推动
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protect_from_pistons: true
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2026-02-13 22:03:17 +08:00
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# 自动生成设置
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auto-generation:
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# 玩家加入时是否自动生成生命方块
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enabled: true
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# 生成位置要求:上方无方块覆盖的地表
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require_open_sky: true
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# 最大尝试次数(如果找不到合适位置)
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max_attempts: 50
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# 生成失败时的处理方式 (none, notify, teleport_to_spawn)
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on_failure: notify
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# 命令启用配置
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commands:
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# setlifeblocks 命令
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setlifeblocks:
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enabled: true
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# 是否允许玩家自己使用
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allow_self_use: true
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# 是否允许管理员为其他玩家设置
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allow_admin_use: true
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# checklifeblocks 命令
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checklifeblocks:
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enabled: true
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# 是否允许玩家自己查看
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allow_self_use: true
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# 是否允许管理员查看其他玩家
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allow_admin_use: true
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# pblreload 命令
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pblreload:
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enabled: true
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# 仅限管理员使用
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admin_only: true
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# pbldelete 命令
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pbldelete:
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enabled: true
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# 仅限管理员使用
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admin_only: true
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# pblrevive 命令
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pblrevive:
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enabled: true
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# 仅限管理员使用
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admin_only: true
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# pblstats 命令
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pblstats:
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enabled: true
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# 仅限管理员使用
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admin_only: true
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# 消息配置(现在使用独立的 messages.yml 文件)
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messages:
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# 是否启用独立的消息文件
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use_external_file: true
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# 外部消息文件名称
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external_file: "messages.yml"
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